Station US-15338 · recording
Rust Server
Online 162.43.50.125:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 183d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Server?
The procedural map on Rust Server is size 4,100 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Server?
The name of Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Rust Server right now?
0 of the 50 slots on Rust Server are filled right now. The population averaged 0 players over the past week.
How does Rust Server rank against other Rust servers?
On player hours for the past week, Rust Server sits at #15,338, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Rust Server stay online?
Right now, you can reach Rust Server. Its reported uptime points to a restart about 11 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 117, and it never dropped below 61. At its highest, it carried 98,443 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,288 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Server hosted?
No region comes from Rust Server, though its region code is us3. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.43.50.125:28015.
Which Rust version is Rust Server running?
Rust network protocol 2623 and build 148916 on Linux is what Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Rust Server run its wipes?
On record so far are too few of Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 183 days 1 hours.
Tags
What do the server tags on Rust Server mean?
Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2623 (Protocol): Game protocol 2623: to join, your game must match this version; cs148916 (Build): It runs game build 148916; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus3 (Region code): The region code for this server is us3; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
The Rust Server Trends lists that take in Rust Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 162.43.50.125:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.