Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players53,885 Active3,236 Wipes · 3 h139 48 h

Station XX-15330 · no signal

RustServer

Offline 162.43.46.93:28015 checked 11d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,330
top 70%
Last wipe
60d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
129/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer?

The procedural map on RustServer is size 3,000 with seed 19686, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustServer?

You will find no gather rate in the name of RustServer. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RustServer right now?

RustServer is not responding at this moment and is offline, last seen 11 days 9 hours ago.

How does RustServer rank against other Rust servers?

Over the last seven days, RustServer recorded enough player hours to reach #15,330 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does RustServer stay online?

As recorded now, RustServer is not reachable, the last contact having been 11 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustServer hosted?

A region is not published by RustServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.43.46.93:28015.

What build of Rust does RustServer use?

RustServer is running Rust network protocol 2632 and build 162434 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does RustServer wipe, and on which days?

On record so far are too few of RustServer's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 60 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on RustServer mean?

Tags published by RustServer and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer appear?

These Rust Server Trends lists include RustServer: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto RustServer?

You can connect by pressing F1 in Rust and typing client.connect 162.43.46.93:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs162434
Build Game build: 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.