Station XX-13504 · recording
NONNNNRust
Online 162.43.38.242:28015 checked 6m ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,504
- top 61%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 7d 15hFri 6 Nov, 14:44 UTC
- 28d 15hFri 27 Nov, 14:44 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 14:44 UTC13d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 25 Sep, 15:15 UTC34d ago | M0.3▲rising | 2 | halved by day 3 | 21 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on NONNNNRust?
The procedural map on NONNNNRust is size 3,000 with seed 5555, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on NONNNNRust?
The name of NONNNNRust gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on NONNNNRust?
0 of the 4 slots on NONNNNRust are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does NONNNNRust rank against other Rust servers?
The last seven days of player hours place NONNNNRust at #13,504, in the top 61% of all ranked servers.
Operator and location
How reliably does NONNNNRust stay online?
NONNNNRust is up at the moment. The uptime it reports puts its last restart about 2 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 25 September 2026 is when Rust Server Trends first recorded it.
How well does NONNNNRust perform under load?
Its average server fps over the last 48 hours was 224, and it never dropped below 158. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,808. Its highest memory use was 2,133 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is NONNNNRust hosted?
No region is published by NONNNNRust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.43.38.242:28015 is the address it uses.
Which Rust version is NONNNNRust running?
On Linux, NONNNNRust runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on NONNNNRust?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does NONNNNRust run its wipes?
The wipe rhythm at NONNNNRust is every 3 weeks on Friday at 14:44 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 days 8 hours.
Tags
What do the server tags on NONNNNRust mean?
Tags published by NONNNNRust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does NONNNNRust appear?
You will find NONNNNRust on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to NONNNNRust?
Enter client.connect 162.43.38.242:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.