Station XX-8346 · recording
Zomsaba_RUST3
Online 162.43.37.59:28015 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,346
- top 37%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Tue 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:14 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Zomsaba_RUST3?
The procedural map on Zomsaba_RUST3 is size 4,000 with seed 19686, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Zomsaba_RUST3?
The name of Zomsaba_RUST3 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Zomsaba_RUST3?
At this moment, Zomsaba_RUST3 records 0 players across 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.
How does Zomsaba_RUST3 rank against other Rust servers?
Over the last seven days, Zomsaba_RUST3 recorded enough player hours to reach #8,346 worldwide, placing it in the top 37% of all ranked servers.
Server details
How reliably does Zomsaba_RUST3 stay online?
Zomsaba_RUST3 is up at the moment. The uptime it reports puts its last restart about 15 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Zomsaba_RUST3 perform under load?
The 48-hour average is 103 server fps; 61 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 94,034. Its highest memory use was 2,747 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Zomsaba_RUST3 hosted?
A region is not published by Zomsaba_RUST3. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.43.37.59:28015 is the address it uses.
What build of Rust does Zomsaba_RUST3 use?
Zomsaba_RUST3 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Zomsaba_RUST3?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 29 hours after the wipe.
How often does Zomsaba_RUST3 wipe, and on which days?
Once a month Zomsaba_RUST3 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 16 hours.
Tags
What do the server tags on Zomsaba_RUST3 mean?
The game's server browser reads the tags Zomsaba_RUST3 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Zomsaba_RUST3 appear?
The Rust Server Trends lists that take in Zomsaba_RUST3 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Zomsaba_RUST3?
You can connect by pressing F1 in Rust and typing client.connect 162.43.37.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.