Station XX-16674 · no signal
Rust Server テスト- _ . , : ++
Offline 162.43.28.235:28015 checked 28d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,674
- top 70%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server テスト- _ . , : ++?
Rust Server テスト- _ . , : ++ runs a procedural map of size 3,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server テスト- _ . , : ++?
No gather rate appears in the name of Rust Server テスト- _ . , : ++. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Rust Server テスト- _ . , : ++ right now?
A reading taken now finds Rust Server テスト- _ . , : ++ offline; the most recent activity was 28 days 14 hours ago.
How does Rust Server テスト- _ . , : ++ rank against other Rust servers?
Over the last seven days, Rust Server テスト- _ . , : ++ recorded enough player hours to reach #16,674 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Rust Server テスト- _ . , : ++ stay online?
As recorded now, Rust Server テスト- _ . , : ++ is not reachable, the last contact having been 28 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust Server テスト- _ . , : ++ hosted?
Its name points to Asia, but Rust Server テスト- _ . , : ++ publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 162.43.28.235:28015.
What build of Rust does Rust Server テスト- _ . , : ++ use?
Rust Server テスト- _ . , : ++ is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Rust Server テスト- _ . , : ++ wipe, and on which days?
On record so far are too few of Rust Server テスト- _ . , : ++'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 29 days 3 hours.
Server tags
What do the server tags on Rust Server テスト- _ . , : ++ mean?
The game's server browser reads the tags Rust Server テスト- _ . , : ++ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Server テスト- _ . , : ++ appear?
You will find Rust Server テスト- _ . , : ++ on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Rust Server テスト- _ . , : ++?
Enter client.connect 162.43.28.235:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.