Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players55,156 Active3,381 Wipes · 3 h134 48 h

Station XX-5082 · recording

Rust Server

Online 162.43.23.124:28015 checked 8m ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#5,082
top 23%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5082 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 14:13 UTC26d ago M0.0rising 1 – running 0
Sun 20 Sep, 11:38 UTC38d ago M0.0steady 1 halved by day 10 12.1 days 1
Sat 19 Sep, 11:46 UTC39d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
56/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
54/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
53/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server?

Rust Server runs a procedural map of size 3,500 with seed 1158176010, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Server?

A reading taken now shows 0 players on Rust Server, which has 5 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 1 players.

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #5,082, in the top 23% of all ranked servers.

Operator and location

How reliably does Rust Server stay online?

Right now, you can reach Rust Server. Its reported uptime points to a restart about 3 days 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

How well does Rust Server perform under load?

The 48-hour average is 141 server fps; 81 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 73,058. Its highest memory use was 2,780 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rust Server hosted?

No region is published by Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 162.43.23.124:28015.

What build of Rust does Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rust Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 10 in the wipes where it didn't hold.

How often does Rust Server wipe, and on which days?

There is no next wipe to predict at Rust Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 4 hours.

Lists and tags

What do the server tags on Rust Server mean?

These are the tags Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

You will find Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Rust Server?

Enter client.connect 162.43.23.124:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.