Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station EA-2522 · recording

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け

Online EA 162.43.16.74:28015 checked 2h ago

quad biweekly wipes vanilla
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 6
Rank
#2,522
top 11% · #258 in EA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 13h
Fri 30 Oct, 08:51 UTC
Seismic record · station EA-2522 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+2into Tue 15:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 11% of all ranked servers, top 46% in EA, and #146 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:51 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 1d 13hFri 30 Oct, 08:51 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hFri 13 Nov, 08:51 UTC
  4. 29d 13hFri 27 Nov, 08:51 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW
  6. 43d 13hFri 11 Dec, 08:51 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 08:51 UTC12d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] SAHAMUR EA · quad · biweekly · 3 on average
4/ 100
『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average
0/ 200
『次空间』10.28号/14:00新开/四人服/萌新服 EA · quad · weekly · 20 on average
40/ 200
小虎鲸10.25号|14点新档|四人游玩 EA · quad · weekly · 12 on average
0/ 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 11 on average
10/ 165
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

The procedural map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is size 3,500 with seed 1029781210, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

No gather rate appears in the name of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け. 4 players is the most a group can hold (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け right now?

At this moment, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け records 1 players across 100 slots. The seven-day average is 2 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 3 players.

How does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け rank against other Rust servers?

For player hours across the last seven days, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け takes #2,522 overall and #258 in Asia, inside the top 11% of all ranked servers. It sits at #146 among quad servers.

Server facts

How reliably does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け stay online?

As recorded now, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is running. Its reported uptime points to a restart about 25 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 2 October 2026 is when Rust Server Trends first recorded it.

How well does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け perform under load?

Its average server fps over the last 48 hours was 146, and it never dropped below 96. Buildings, deployables and all the rest of the world's entities brought it to a high of 58,066. Its highest memory use was 2,127 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run from?

With its EA tag, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.43.16.74:28015 is the address it uses.

Which Rust version is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け running?

On Linux, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

The recent wipes averaged a busiest count of 2 players. 5 hours into the latest wipe, the crowd reached its peak.

On what timetable does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run its wipes?

Its schedule cannot be confirmed, as too few of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 08:51 UTC. The present world dates from 12 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け mean?

Tags published by [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け appear?

These Rust Server Trends lists include [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

How do you connect to [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

You can connect by pressing F1 in Rust and typing client.connect 162.43.16.74:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/n4cemh8hm5.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.