Station XX-15349 · recording
テストサーバー_ABC田中2テスト
Online 162.43.1.10:28015 checked 13m ago
- Players now
- 0/ 52
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 52 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.1 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 03:12 UTC26d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 14 Sep, 00:11 UTC44d ago | M0.0■steady | 0 | – | 18.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on テストサーバー_ABC田中2テスト?
Generated by the game, the map on テストサーバー_ABC田中2テスト is procedural, size 1,024 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name CraggyIsland.
Which settings and rules apply on テストサーバー_ABC田中2テスト?
You will find no gather rate in the name of テストサーバー_ABC田中2テスト. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on テストサーバー_ABC田中2テスト right now?
0 of the 52 slots on テストサーバー_ABC田中2テスト are filled right now. The seven-day average for this server is 0 players.
How does テストサーバー_ABC田中2テスト rank against other Rust servers?
Over the last seven days, テストサーバー_ABC田中2テスト recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does テストサーバー_ABC田中2テスト stay online?
As recorded now, テストサーバー_ABC田中2テスト is running. Its reported uptime points to a restart about 11 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does テストサーバー_ABC田中2テスト perform under load?
Across the last 48 hours it averaged 240 server fps, with a floor of 224. At its highest, it carried 3,048 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,149 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is テストサーバー_ABC田中2テスト hosted?
The name of テストサーバー_ABC田中2テスト points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.43.1.10:28015 is the address it uses.
What build of Rust does テストサーバー_ABC田中2テスト use?
Rust network protocol 2634 and build 167781 on Linux is what テストサーバー_ABC田中2テスト runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on テストサーバー_ABC田中2テスト?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does テストサーバー_ABC田中2テスト wipe, and on which days?
Too few wipes of テストサーバー_ABC田中2テスト are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 20 hours.
Server tags
What do the server tags on テストサーバー_ABC田中2テスト mean?
These are the tags テストサーバー_ABC田中2テスト publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp52 (Max players): Slots: 52; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does テストサーバー_ABC田中2テスト appear?
These Rust Server Trends lists include テストサーバー_ABC田中2テスト: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to テストサーバー_ABC田中2テスト?
To join, enter client.connect 162.43.1.10:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.