Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players50,841 Active3,279 Wipes · 3 h115 48 h

Station XX-15349 · recording

テストサーバー_ABC田中2テスト

Online 162.43.1.10:28015 checked 13m ago

Connect
Players now
0/ 52
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 52 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.1 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC26d ago M0.0steady 0 – running 0
Mon 14 Sep, 00:11 UTC44d ago M0.0steady 0 – 18.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 184 on average
9/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
9/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average
44/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average
2/ 100
Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average
69/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average
2/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on テストサーバー_ABC田中2テスト?

Generated by the game, the map on テストサーバー_ABC田中2テスト is procedural, size 1,024 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name CraggyIsland.

Which settings and rules apply on テストサーバー_ABC田中2テスト?

You will find no gather rate in the name of テストサーバー_ABC田中2テスト. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on テストサーバー_ABC田中2テスト right now?

0 of the 52 slots on テストサーバー_ABC田中2テスト are filled right now. The seven-day average for this server is 0 players.

How does テストサーバー_ABC田中2テスト rank against other Rust servers?

Over the last seven days, テストサーバー_ABC田中2テスト recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does テストサーバー_ABC田中2テスト stay online?

As recorded now, テストサーバー_ABC田中2テスト is running. Its reported uptime points to a restart about 11 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does テストサーバー_ABC田中2テスト perform under load?

Across the last 48 hours it averaged 240 server fps, with a floor of 224. At its highest, it carried 3,048 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,149 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is テストサーバー_ABC田中2テスト hosted?

The name of テストサーバー_ABC田中2テスト points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.43.1.10:28015 is the address it uses.

What build of Rust does テストサーバー_ABC田中2テスト use?

Rust network protocol 2634 and build 167781 on Linux is what テストサーバー_ABC田中2テスト runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on テストサーバー_ABC田中2テスト?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does テストサーバー_ABC田中2テスト wipe, and on which days?

Too few wipes of テストサーバー_ABC田中2テスト are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 20 hours.

Server tags

What do the server tags on テストサーバー_ABC田中2テスト mean?

These are the tags テストサーバー_ABC田中2テスト publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp52 (Max players): Slots: 52; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does テストサーバー_ABC田中2テスト appear?

These Rust Server Trends lists include テストサーバー_ABC田中2テスト: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to テストサーバー_ABC田中2テスト?

To join, enter client.connect 162.43.1.10:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp52
Max players Slots: 52.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.