Rust Server TrendsSeismic network · station log
Recording Stations11,607 Players35,149 Active2,874 Wipes · 3 h60 48 h

Station XX-16000 · no signal

My Oxide Rust Server [LAN/No-EAC]

Offline 162.35.99.121:28015 checked 23d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipe
91d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16000 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
21/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Oxide Rust Server [LAN/No-EAC]?

My Oxide Rust Server [LAN/No-EAC] uses a procedural map, which the game generates.

Which settings and rules apply on My Oxide Rust Server [LAN/No-EAC]?

No gather rate appears in the name of My Oxide Rust Server [LAN/No-EAC]. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on My Oxide Rust Server [LAN/No-EAC] right now?

No players are recorded on My Oxide Rust Server [LAN/No-EAC] at this moment; it is offline, and the last sighting was 23 days 18 hours ago.

How does My Oxide Rust Server [LAN/No-EAC] rank against other Rust servers?

The last seven days of player hours place My Oxide Rust Server [LAN/No-EAC] at #16,000, in the top 71% of all ranked servers.

Server details

How reliably does My Oxide Rust Server [LAN/No-EAC] stay online?

No contact with My Oxide Rust Server [LAN/No-EAC] right now, and the last recorded contact was 23 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Which region does My Oxide Rust Server [LAN/No-EAC] run from?

A region is not published by My Oxide Rust Server [LAN/No-EAC]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 162.35.99.121:28015.

Which Rust version is My Oxide Rust Server [LAN/No-EAC] running?

My Oxide Rust Server [LAN/No-EAC] is running Rust network protocol 2631 and build 158240 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does My Oxide Rust Server [LAN/No-EAC] wipe, and on which days?

On record so far are too few of My Oxide Rust Server [LAN/No-EAC]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 91 days 20 hours.

Server tags

What do the server tags on My Oxide Rust Server [LAN/No-EAC] mean?

The game's server browser reads the tags My Oxide Rust Server [LAN/No-EAC] publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Oxide Rust Server [LAN/No-EAC] appear?

These Rust Server Trends lists include My Oxide Rust Server [LAN/No-EAC]: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto My Oxide Rust Server [LAN/No-EAC]?

You can connect by pressing F1 in Rust and typing client.connect 162.35.99.121:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol To connect, your game must be on the same protocol, 2631.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.