Station XX-16000 · no signal
My Oxide Rust Server [LAN/No-EAC]
Offline 162.35.99.121:28015 checked 23d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,000
- top 71%
- Last wipe
- 91d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Oxide Rust Server [LAN/No-EAC]?
My Oxide Rust Server [LAN/No-EAC] uses a procedural map, which the game generates.
Which settings and rules apply on My Oxide Rust Server [LAN/No-EAC]?
No gather rate appears in the name of My Oxide Rust Server [LAN/No-EAC]. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on My Oxide Rust Server [LAN/No-EAC] right now?
No players are recorded on My Oxide Rust Server [LAN/No-EAC] at this moment; it is offline, and the last sighting was 23 days 18 hours ago.
How does My Oxide Rust Server [LAN/No-EAC] rank against other Rust servers?
The last seven days of player hours place My Oxide Rust Server [LAN/No-EAC] at #16,000, in the top 71% of all ranked servers.
Server details
How reliably does My Oxide Rust Server [LAN/No-EAC] stay online?
No contact with My Oxide Rust Server [LAN/No-EAC] right now, and the last recorded contact was 23 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
Which region does My Oxide Rust Server [LAN/No-EAC] run from?
A region is not published by My Oxide Rust Server [LAN/No-EAC]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 162.35.99.121:28015.
Which Rust version is My Oxide Rust Server [LAN/No-EAC] running?
My Oxide Rust Server [LAN/No-EAC] is running Rust network protocol 2631 and build 158240 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does My Oxide Rust Server [LAN/No-EAC] wipe, and on which days?
On record so far are too few of My Oxide Rust Server [LAN/No-EAC]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 91 days 20 hours.
Server tags
What do the server tags on My Oxide Rust Server [LAN/No-EAC] mean?
The game's server browser reads the tags My Oxide Rust Server [LAN/No-EAC] publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Oxide Rust Server [LAN/No-EAC] appear?
These Rust Server Trends lists include My Oxide Rust Server [LAN/No-EAC]: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto My Oxide Rust Server [LAN/No-EAC]?
You can connect by pressing F1 in Rust and typing client.connect 162.35.99.121:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.