Station XX-15498 · no signal
Survival Network Rust TEST
Offline 162.35.188.226:28015 checked 39d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68%
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Survival Network Rust TEST?
Survival Network Rust TEST runs a procedural map of size 3,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Survival Network Rust TEST?
You will find no gather rate in the name of Survival Network Rust TEST. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Survival Network Rust TEST?
No players are recorded on Survival Network Rust TEST at this moment; it is offline, and the last sighting was 39 days 14 hours ago.
How does Survival Network Rust TEST rank against other Rust servers?
On player hours for the past week, Survival Network Rust TEST sits at #15,498, which puts it inside the top 68% of every ranked server.
Server details
How reliably does Survival Network Rust TEST stay online?
As recorded now, Survival Network Rust TEST is not reachable, the last contact having been 39 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 14 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Survival Network Rust TEST hosted?
A region is not published by Survival Network Rust TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.35.188.226:28015.
What build of Rust does Survival Network Rust TEST use?
On Linux, Survival Network Rust TEST runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Survival Network Rust TEST run its wipes?
On record so far are too few of Survival Network Rust TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 14 hours is how long the current world has been running.
Lists and tags
What do the server tags on Survival Network Rust TEST mean?
The game's server browser reads the tags Survival Network Rust TEST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Survival Network Rust TEST appear?
The Rust Server Trends lists that take in Survival Network Rust TEST are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Survival Network Rust TEST?
Enter client.connect 162.35.188.226:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://thesurvivalnetwork.online is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.