Station XX-14956 · no signal
My Modded Rust Server [TEST]
Offline 162.35.116.37:28115 checked 5d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,956
- top 67%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Modded Rust Server [TEST]?
The procedural map on My Modded Rust Server [TEST] is size 4,000 with seed 449739336, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on My Modded Rust Server [TEST]?
No gather rate appears in the name of My Modded Rust Server [TEST]. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on My Modded Rust Server [TEST]?
No players are recorded on My Modded Rust Server [TEST] at this moment; it is offline, and the last sighting was 5 days 5 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does My Modded Rust Server [TEST] rank against other Rust servers?
Over the last seven days, My Modded Rust Server [TEST] recorded enough player hours to reach #14,956 worldwide, placing it in the top 67% of all ranked servers.
Operator and location
How reliably does My Modded Rust Server [TEST] stay online?
No contact with My Modded Rust Server [TEST] right now, and the last recorded contact was 5 days 5 hours ago. Of the 96 hours in the last 4 full days, it was up for 0, or 0% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Modded Rust Server [TEST] hosted?
A region is not published by My Modded Rust Server [TEST]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 162.35.116.37:28115.
What build of Rust does My Modded Rust Server [TEST] use?
On Linux, My Modded Rust Server [TEST] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does My Modded Rust Server [TEST] run its wipes?
On record so far are too few of My Modded Rust Server [TEST]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days 9 hours.
Server tags
What do the server tags on My Modded Rust Server [TEST] mean?
The game's server browser reads the tags My Modded Rust Server [TEST] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Modded Rust Server [TEST] appear?
You will find My Modded Rust Server [TEST] on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto My Modded Rust Server [TEST]?
To join, enter client.connect 162.35.116.37:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.