Station XX-15353 · recording
The boy fun time
Online 162.245.187.60:28080 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 20:41 UTC13d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The boy fun time?
The procedural map on The boy fun time is size 5,500 with seed 481981, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on The boy fun time?
The name of The boy fun time gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on The boy fun time?
0 of the 50 slots on The boy fun time are filled right now. The seven-day average for this server is 0 players.
How does The boy fun time rank against other Rust servers?
The last seven days of player hours place The boy fun time at #15,353, in the top 69% of all ranked servers.
Server facts
How reliably does The boy fun time stay online?
Right now, you can reach The boy fun time. Going by the uptime figure it reports, it restarted about 38 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 15 October 2026 is when Rust Server Trends first recorded it.
Does The boy fun time hold a steady tick rate?
Its average server fps over the last 48 hours was 113, and it never dropped below 80. The world held up to 166,674 entities at its peak, buildings and deployables included. Its highest memory use was 5,663 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does The boy fun time run from?
Nothing about a region comes from The boy fun time. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 162.245.187.60:28080 is the address it uses.
What build of Rust does The boy fun time use?
The boy fun time is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on The boy fun time?
The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does The boy fun time wipe, and on which days?
Too few wipes of The boy fun time are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days.
Server tags
What do the server tags on The boy fun time mean?
These are the tags The boy fun time publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The boy fun time appear?
The Rust Server Trends lists that take in The boy fun time are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to The boy fun time?
You can connect by pressing F1 in Rust and typing client.connect 162.245.187.60:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.