Station XX-13321 · no signal
TEST Server
Offline 162.19.112.239:28015 checked 16d ago
- Players now
- 1/ 150
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,321
- top 61%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on TEST Server?
The name of TEST Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on TEST Server?
No players are recorded on TEST Server at this moment; it is offline, and the last sighting was 16 days 5 hours ago.
How does TEST Server rank against other Rust servers?
On player hours for the past week, TEST Server sits at #13,321, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does TEST Server stay online?
No contact with TEST Server right now, and the last recorded contact was 16 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 12 October 2026 is when Rust Server Trends first recorded it.
Which region does TEST Server run from?
A region is not published by TEST Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.19.112.239:28015.
What build of Rust does TEST Server use?
On Windows, TEST Server runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does TEST Server wipe, and on which days?
The rhythm of TEST Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 10 hours.
Tags
What do the server tags on TEST Server mean?
Tags published by TEST Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST Server appear?
The Rust Server Trends lists that take in TEST Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto TEST Server?
You can connect by pressing F1 in Rust and typing client.connect 162.19.112.239:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.