Station XX-15193 · no signal
test plugins
Offline 161.248.63.93:28015 checked 10d ago
- Players now
- 0/ 99
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,193
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 99 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on test plugins?
You will find no gather rate in the name of test plugins. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on test plugins right now?
test plugins is not responding at this moment and is offline, last seen 10 days 19 hours ago.
How does test plugins rank against other Rust servers?
Over the last seven days, test plugins recorded enough player hours to reach #15,193 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does test plugins stay online?
test plugins is down at the moment; the last recorded contact was 10 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is test plugins hosted?
Nothing about a region comes from test plugins. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 161.248.63.93:28015.
Which Rust version is test plugins running?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does test plugins wipe, and on which days?
Too few wipes of test plugins are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 5 hours is how long the current world has been running.
Server tags
What do the server tags on test plugins mean?
The game's server browser reads the tags test plugins publishes: gmrust (Game mode): You'll find standard Rust survival here; mp99 (Max players): The server has 99 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^x (Unknown flag): Facepunch does not document this flag. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does test plugins appear?
The Rust Server Trends lists that take in test plugins are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to test plugins?
You can connect by pressing F1 in Rust and typing client.connect 161.248.63.93:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.