Station XX-12076 · no signal
Jack's Private World
Offline 161.115.115.3:28015 checked 16d ago
- Players now
- 2/ 8
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,076
- top 55%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 20:09 UTC20d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Jack's Private World?
The map on Jack's Private World is procedural, produced by the game.
Which settings and rules apply on Jack's Private World?
No gather rate appears in the name of Jack's Private World. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Jack's Private World?
No players are recorded on Jack's Private World at this moment; it is offline, and the last sighting was 16 days 11 hours ago.
How does Jack's Private World rank against other Rust servers?
Over the last seven days, Jack's Private World recorded enough player hours to reach #12,076 worldwide, placing it in the top 55% of all ranked servers.
Server details
How reliably does Jack's Private World stay online?
No contact with Jack's Private World right now, and the last recorded contact was 16 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Which region does Jack's Private World run from?
No region is published by Jack's Private World. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 161.115.115.3:28015 is the address it uses.
What build of Rust does Jack's Private World use?
On Windows, Jack's Private World runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Jack's Private World?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe.
How often does Jack's Private World wipe, and on which days?
On record so far are too few of Jack's Private World's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 1 hours.
Lists and tags
What do the server tags on Jack's Private World mean?
Tags published by Jack's Private World and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Jack's Private World appear?
These Rust Server Trends lists include Jack's Private World: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Jack's Private World?
Enter client.connect 161.115.115.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.