Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players76,849 Active3,824 Wipes · 3 h146 48 h

Station XX-12076 · no signal

Jack's Private World

Offline 161.115.115.3:28015 checked 16d ago

moddedcarbon
Connect
Players now
2/ 8
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,076
top 55%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12076 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 20:09 UTC20d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
136/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
129/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
124/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
43/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Jack's Private World?

The map on Jack's Private World is procedural, produced by the game.

Which settings and rules apply on Jack's Private World?

No gather rate appears in the name of Jack's Private World. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Jack's Private World?

No players are recorded on Jack's Private World at this moment; it is offline, and the last sighting was 16 days 11 hours ago.

How does Jack's Private World rank against other Rust servers?

Over the last seven days, Jack's Private World recorded enough player hours to reach #12,076 worldwide, placing it in the top 55% of all ranked servers.

Server details

How reliably does Jack's Private World stay online?

No contact with Jack's Private World right now, and the last recorded contact was 16 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

Which region does Jack's Private World run from?

No region is published by Jack's Private World. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 161.115.115.3:28015 is the address it uses.

What build of Rust does Jack's Private World use?

On Windows, Jack's Private World runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Jack's Private World?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe.

How often does Jack's Private World wipe, and on which days?

On record so far are too few of Jack's Private World's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 1 hours.

Lists and tags

What do the server tags on Jack's Private World mean?

Tags published by Jack's Private World and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Jack's Private World appear?

These Rust Server Trends lists include Jack's Private World: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Jack's Private World?

Enter client.connect 161.115.115.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players Slots: 8.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.