Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-3957 · recording

RustServer_12455

Online 160.251.236.229:28015 checked 8m ago

moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 5
Rank
#3,957
top 18%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3957 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Wed 17:00 UTC
Peak · 48 h
5most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246813:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 15:36 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040013:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 15:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 15:36 UTC1d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
163/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_12455?

RustServer_12455 runs a procedural map of size 3,000 with seed 2564, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_12455?

You will find no gather rate in the name of RustServer_12455. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on RustServer_12455 right now?

At this moment, RustServer_12455 records 2 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 5. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 4 players.

How does RustServer_12455 rank against other Rust servers?

The last seven days of player hours place RustServer_12455 at #3,957, in the top 18% of all ranked servers.

Operator and location

How reliably does RustServer_12455 stay online?

Right now, you can reach RustServer_12455. The uptime it reports puts its last restart about 42 hours ago. It was up 96% of the time across the last 2 full days: 46 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Does RustServer_12455 hold a steady tick rate?

The 48-hour average is 155 server fps; 102 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 50,414. Memory use peaked at 2,043 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RustServer_12455 hosted?

No region is published by RustServer_12455. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 160.251.236.229:28015.

Which Rust version is RustServer_12455 running?

RustServer_12455 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does RustServer_12455 wipe, and on which days?

On record so far are too few of RustServer_12455's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 hours is how long the current world has been running.

Server tags

What do the server tags on RustServer_12455 mean?

These are the tags RustServer_12455 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustServer_12455 appear?

These Rust Server Trends lists include RustServer_12455: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto RustServer_12455?

Enter client.connect 160.251.236.229:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.