Station XX-15344 · recording
RustServer_18222
Online 160.251.232.132:28015 checked 7m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 246d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_18222?
RustServer_18222 runs a procedural map of size 5,000 with seed 9642432, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_18222?
You will find no gather rate in the name of RustServer_18222. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on RustServer_18222?
At this moment, RustServer_18222 records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does RustServer_18222 rank against other Rust servers?
Over the last seven days, RustServer_18222 recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does RustServer_18222 stay online?
As recorded now, RustServer_18222 is running. The uptime it reports puts its last restart about 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RustServer_18222 hold a steady tick rate?
The 48-hour average is 81 server fps; 60 is the lowest observed. At its highest, it carried 231,550 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,728 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RustServer_18222 run from?
A region is not published by RustServer_18222. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 160.251.232.132:28015.
What build of Rust does RustServer_18222 use?
On Linux, RustServer_18222 runs Rust network protocol 2621 and build 143062. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does RustServer_18222 run its wipes?
On record so far are too few of RustServer_18222's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 246 days 3 hours.
Server tags
What do the server tags on RustServer_18222 mean?
The game's server browser reads the tags RustServer_18222 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2621 (Protocol): Your game needs to be on protocol 2621 to join; cs143062 (Build): It runs game build 143062; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_18222 appear?
You will find RustServer_18222 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto RustServer_18222?
Enter client.connect 160.251.232.132:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.