Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station XX-15344 · recording

RustServer_18222

Online 160.251.232.132:28015 checked 7m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
246d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
180/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
177/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
87/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
237/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
233/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_18222?

RustServer_18222 runs a procedural map of size 5,000 with seed 9642432, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_18222?

You will find no gather rate in the name of RustServer_18222. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RustServer_18222?

At this moment, RustServer_18222 records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does RustServer_18222 rank against other Rust servers?

Over the last seven days, RustServer_18222 recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does RustServer_18222 stay online?

As recorded now, RustServer_18222 is running. The uptime it reports puts its last restart about 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RustServer_18222 hold a steady tick rate?

The 48-hour average is 81 server fps; 60 is the lowest observed. At its highest, it carried 231,550 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,728 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RustServer_18222 run from?

A region is not published by RustServer_18222. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 160.251.232.132:28015.

What build of Rust does RustServer_18222 use?

On Linux, RustServer_18222 runs Rust network protocol 2621 and build 143062. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does RustServer_18222 run its wipes?

On record so far are too few of RustServer_18222's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 246 days 3 hours.

Server tags

What do the server tags on RustServer_18222 mean?

The game's server browser reads the tags RustServer_18222 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2621 (Protocol): Your game needs to be on protocol 2621 to join; cs143062 (Build): It runs game build 143062; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_18222 appear?

You will find RustServer_18222 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto RustServer_18222?

Enter client.connect 160.251.232.132:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2621
Protocol Your game needs to be on protocol 2621 to join.
cs143062
Build It runs game build 143062.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.