Station XX-15262 · no signal
RustServer_670
Offline 160.251.213.151:28015 checked 4d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_670?
Generated by the game, the map on RustServer_670 is procedural, size 3,000 with seed 30230. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustServer_670?
No gather rate appears in the name of RustServer_670. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on RustServer_670?
No players are recorded on RustServer_670 at this moment; it is offline, and the last sighting was 4 days 13 hours ago. The population averaged 0 players over the past week.
How does RustServer_670 rank against other Rust servers?
Over the last seven days, RustServer_670 recorded enough player hours to reach #15,262 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does RustServer_670 stay online?
RustServer_670 is down at the moment; the last recorded contact was 4 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 59, or 35% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is RustServer_670 hosted?
A region is not published by RustServer_670. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 160.251.213.151:28015 is the address it uses.
Which Rust version is RustServer_670 running?
RustServer_670 is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does RustServer_670 run its wipes?
The rhythm of RustServer_670 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 13 hours.
Tags
What do the server tags on RustServer_670 mean?
Tags published by RustServer_670 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustServer_670 appear?
These Rust Server Trends lists include RustServer_670: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to RustServer_670?
To join, enter client.connect 160.251.213.151:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.