Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players73,690 Active3,473 Wipes · 3 h229 48 h

Station US-15276 · recording

RustServer_13839

Online 160.251.200.240:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
192d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
66/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
21/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
274/ 310
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_13839?

Generated by the game, the map on RustServer_13839 is procedural, size 3,000 with seed 15896. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustServer_13839?

The name of RustServer_13839 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RustServer_13839 right now?

A reading taken now shows 0 players on RustServer_13839, which has 50 slots. The population averaged 0 players over the past week.

How does RustServer_13839 rank against other Rust servers?

Over the last seven days, RustServer_13839 recorded enough player hours to reach #15,276 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does RustServer_13839 stay online?

As recorded now, RustServer_13839 is running. The uptime it reports puts its last restart about 5 days 23 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RustServer_13839 perform under load?

Across the last 48 hours it averaged 123 server fps, with a floor of 97. At its highest, it carried 47,138 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,764 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RustServer_13839 hosted?

No region is published by RustServer_13839, whose region code is us3. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.251.200.240:28015.

Which Rust version is RustServer_13839 running?

RustServer_13839 is running Rust network protocol 2623 and build 148916 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does RustServer_13839 wipe, and on which days?

On record so far are too few of RustServer_13839's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 192 days 1 hours.

Tags

What do the server tags on RustServer_13839 mean?

These are the tags RustServer_13839 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus3 (Region code): The region code for this server is us3; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_13839 appear?

These Rust Server Trends lists include RustServer_13839: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto RustServer_13839?

Enter client.connect 160.251.200.240:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build The game build is 148916.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus3
Region code The region code for this server is us3.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.