Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players82,372 Active3,637 Wipes · 3 h283 48 h

Station XX-16006 · no signal

RustServer_31250

Offline 160.251.197.99:28015 checked 26d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,006
top 70%
Last wipe
81d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16006 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
91/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
36/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
88/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
309/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_31250?

The procedural map on RustServer_31250 is size 3,000 with seed 18338, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_31250?

No gather rate appears in the name of RustServer_31250. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RustServer_31250?

No players are recorded on RustServer_31250 at this moment; it is offline, and the last sighting was 26 days 2 hours ago.

How does RustServer_31250 rank against other Rust servers?

The last seven days of player hours place RustServer_31250 at #16,006, in the top 70% of all ranked servers.

Server facts

How reliably does RustServer_31250 stay online?

No contact with RustServer_31250 right now, and the last recorded contact was 26 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustServer_31250 hosted?

No region is published by RustServer_31250. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.251.197.99:28015.

Which Rust version is RustServer_31250 running?

On Linux, RustServer_31250 runs Rust network protocol 2632 and build 160556. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does RustServer_31250 wipe, and on which days?

On record so far are too few of RustServer_31250's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 81 days 6 hours.

Lists and tags

What do the server tags on RustServer_31250 mean?

The game's server browser reads the tags RustServer_31250 publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_31250 appear?

You will find RustServer_31250 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to RustServer_31250?

To join, enter client.connect 160.251.197.99:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs160556
Build Game build: 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.