Station XX-15326 · no signal
Rey_Rust_28654
Offline 160.251.173.178:28015 checked 2d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 71d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rey_Rust_28654?
The procedural map on Rey_Rust_28654 is size 3,000 with seed 1188357218, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rey_Rust_28654?
The name of Rey_Rust_28654 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Rey_Rust_28654?
Rey_Rust_28654 is not responding at this moment and is offline, last seen 2 days 16 hours ago. Averaged across the last seven days, the population was 0 players.
How does Rey_Rust_28654 rank against other Rust servers?
On player hours for the past week, Rey_Rust_28654 sits at #15,326, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Rey_Rust_28654 stay online?
Rey_Rust_28654 is down at the moment; the last recorded contact was 2 days 16 hours ago. 118 of 168 hours in the last 7 full days were up time, 70% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rey_Rust_28654 run from?
A region is not published by Rey_Rust_28654. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 160.251.173.178:28015.
What build of Rust does Rey_Rust_28654 use?
Rust network protocol 2632 and build 160556 on Linux is what Rey_Rust_28654 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Rey_Rust_28654 wipe, and on which days?
The rhythm of Rey_Rust_28654 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 71 days 2 hours.
Server tags
What do the server tags on Rey_Rust_28654 mean?
The game's server browser reads the tags Rey_Rust_28654 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rey_Rust_28654 appear?
These Rust Server Trends lists include Rey_Rust_28654: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Rey_Rust_28654?
You can connect by pressing F1 in Rust and typing client.connect 160.251.173.178:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.