Station EA-3276 · recording
[JP]Null-Server B |PvE| 10/2
Online EA 160.251.166.238:28015 checked 13m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,276
- top 15% · #293 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Thu 03:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- wipe-day peak
- 14players, last three wipes
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 13:51 UTC27d ago | M1.1▲rising | 14 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [JP]Null-Server B |PvE| 10/2?
The procedural map on [JP]Null-Server B |PvE| 10/2 is size 4,096 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on [JP]Null-Server B |PvE| 10/2?
You will find no gather rate in the name of [JP]Null-Server B |PvE| 10/2. 50 players is the most a group can hold. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [JP]Null-Server B |PvE| 10/2?
0 of the 100 slots on [JP]Null-Server B |PvE| 10/2 are filled right now. Across seven days this server recorded an average of 1 players and a peak of 4. The last 48 hours show their highest activity at 17:00 UTC, averaging 2 players.
How does [JP]Null-Server B |PvE| 10/2 rank against other Rust servers?
The last seven days of player hours place [JP]Null-Server B |PvE| 10/2 at #3,276, in the top 15% of all ranked servers and #293 in Asia.
Server facts
How reliably does [JP]Null-Server B |PvE| 10/2 stay online?
Right now, you can reach [JP]Null-Server B |PvE| 10/2. The uptime it reports puts its last restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [JP]Null-Server B |PvE| 10/2 perform under load?
Across the last 48 hours it averaged 45 server fps, with a floor of 2. The world held up to 173,057 entities at its peak, buildings and deployables included. Its highest memory use was 4,472 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [JP]Null-Server B |PvE| 10/2 hosted?
In Asia [JP]Null-Server B |PvE| 10/2 lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 160.251.166.238:28015.
What build of Rust does [JP]Null-Server B |PvE| 10/2 use?
On Linux, [JP]Null-Server B |PvE| 10/2 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [JP]Null-Server B |PvE| 10/2?
The recent wipes averaged a busiest count of 14 players. 17 hours after the latest wipe, the crowd peaked.
On what timetable does [JP]Null-Server B |PvE| 10/2 run its wipes?
At the force wipe each month [JP]Null-Server B |PvE| 10/2 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 12 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [JP]Null-Server B |PvE| 10/2 mean?
Tags published by [JP]Null-Server B |PvE| 10/2 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts50 (Group limit): The team limit is 50; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [JP]Null-Server B |PvE| 10/2 appear?
The Rust Server Trends lists that take in [JP]Null-Server B |PvE| 10/2 are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto [JP]Null-Server B |PvE| 10/2?
Enter client.connect 160.251.166.238:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/null-server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.