Station EA-15195 · recording
EchoChamber_JP_Rust
Online EA 160.251.166.192:28015 checked 11m ago
- Players now
- 0/ 69
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,195
- top 68% · #498 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 69 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EchoChamber_JP_Rust?
EchoChamber_JP_Rust runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on EchoChamber_JP_Rust?
No gather rate appears in the name of EchoChamber_JP_Rust. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on EchoChamber_JP_Rust right now?
At this moment, EchoChamber_JP_Rust records 0 players across 69 slots. The seven-day average is 0 players, with a peak of 1.
How does EchoChamber_JP_Rust rank against other Rust servers?
For player hours across the last seven days, EchoChamber_JP_Rust takes #15,195 overall and #498 in Asia, inside the top 68% of all ranked servers.
Operator and location
How reliably does EchoChamber_JP_Rust stay online?
As recorded now, EchoChamber_JP_Rust is running. Going by the uptime figure it reports, it restarted about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does EchoChamber_JP_Rust perform under load?
The 48-hour average is 55 server fps; 21 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 87,214. Memory use peaked at 5,262 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is EchoChamber_JP_Rust hosted?
In Asia EchoChamber_JP_Rust lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 160.251.166.192:28015.
What build of Rust does EchoChamber_JP_Rust use?
Rust network protocol 2635 and build 168909 on Linux is what EchoChamber_JP_Rust runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on EchoChamber_JP_Rust?
1 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does EchoChamber_JP_Rust run its wipes?
Once a month EchoChamber_JP_Rust wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 1 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on EchoChamber_JP_Rust mean?
Tags published by EchoChamber_JP_Rust and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp69 (Max players): 69 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does EchoChamber_JP_Rust appear?
You will find EchoChamber_JP_Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto EchoChamber_JP_Rust?
To join, enter client.connect 160.251.166.192:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status. For the website, go to http://160.251.166.192/index.html.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
