Station XX-15193 · no signal
TESTE
Offline 160.238.154.229:28015 checked 11d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,193
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 00:03 UTC12d ago | M0.3▲rising | 2 | – | running | 0 | |
| Mon 12 Oct, 20:58 UTC16d ago | M0.0▲rising | 1 | held half | 4.1 days | 0 | |
| Mon 12 Oct, 03:21 UTC17d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Fri 2 Oct, 09:07 UTC26d ago | M0.3▲rising | 2 | held half | 9.8 days | 0 | |
| Thu 1 Oct, 23:38 UTC FW27d ago | M0.3▲rising | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on TESTE?
You will find no gather rate in the name of TESTE. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on TESTE?
TESTE is not responding at this moment and is offline, last seen 11 days 22 hours ago.
How does TESTE rank against other Rust servers?
On player hours for the past week, TESTE sits at #15,193, which puts it inside the top 70% of every ranked server.
Server details
How reliably does TESTE stay online?
TESTE is down at the moment; the last recorded contact was 11 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 30 September 2026 is when Rust Server Trends first recorded it.
Which region does TESTE run from?
No region is published by TESTE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 160.238.154.229:28015.
Which Rust version is TESTE running?
On Windows, TESTE runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on TESTE?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does TESTE wipe, and on which days?
No next wipe can be predicted for TESTE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days 8 hours.
Server tags
What do the server tags on TESTE mean?
Tags published by TESTE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TESTE appear?
The Rust Server Trends lists that take in TESTE are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to TESTE?
Enter client.connect 160.238.154.229:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.