Station XX-14309 · no signal
THORNBLOOM Local Skin Lab
Offline 159.26.112.38:28015 checked 32d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,309
- top 61%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on THORNBLOOM Local Skin Lab?
THORNBLOOM Local Skin Lab uses a procedural map, which the game generates.
Which settings and rules apply on THORNBLOOM Local Skin Lab?
No gather rate appears in the name of THORNBLOOM Local Skin Lab. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on THORNBLOOM Local Skin Lab?
A reading taken now finds THORNBLOOM Local Skin Lab offline; the most recent activity was 32 days ago.
How does THORNBLOOM Local Skin Lab rank against other Rust servers?
The last seven days of player hours place THORNBLOOM Local Skin Lab at #14,309, in the top 61% of all ranked servers.
Operator and location
How reliably does THORNBLOOM Local Skin Lab stay online?
No contact with THORNBLOOM Local Skin Lab right now, and the last recorded contact was 32 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Where in the world is THORNBLOOM Local Skin Lab hosted?
Nothing about a region comes from THORNBLOOM Local Skin Lab. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 159.26.112.38:28015.
What build of Rust does THORNBLOOM Local Skin Lab use?
THORNBLOOM Local Skin Lab is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does THORNBLOOM Local Skin Lab run its wipes?
The rhythm of THORNBLOOM Local Skin Lab cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on THORNBLOOM Local Skin Lab mean?
The game's server browser reads the tags THORNBLOOM Local Skin Lab publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does THORNBLOOM Local Skin Lab appear?
The Rust Server Trends lists that take in THORNBLOOM Local Skin Lab are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto THORNBLOOM Local Skin Lab?
Enter client.connect 159.26.112.38:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.