Station XX-13182 · no signal
THORNBLOOM Local Skin Lab
Offline 159.26.112.101:28015 checked 34d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,182
- top 61%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on THORNBLOOM Local Skin Lab?
A procedural map runs on THORNBLOOM Local Skin Lab, generated by the game.
Which settings and rules apply on THORNBLOOM Local Skin Lab?
The name of THORNBLOOM Local Skin Lab gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on THORNBLOOM Local Skin Lab right now?
THORNBLOOM Local Skin Lab is not responding at this moment and is offline, last seen 34 days 20 hours ago.
How does THORNBLOOM Local Skin Lab rank against other Rust servers?
Over the last seven days, THORNBLOOM Local Skin Lab recorded enough player hours to reach #13,182 worldwide, placing it in the top 61% of all ranked servers.
Operator and location
How reliably does THORNBLOOM Local Skin Lab stay online?
No contact with THORNBLOOM Local Skin Lab right now, and the last recorded contact was 34 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 23 September 2026 is when Rust Server Trends first recorded it.
Where in the world is THORNBLOOM Local Skin Lab hosted?
Nothing about a region comes from THORNBLOOM Local Skin Lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 159.26.112.101:28015.
What build of Rust does THORNBLOOM Local Skin Lab use?
Rust network protocol 2633 and build 164530 on Windows is what THORNBLOOM Local Skin Lab runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does THORNBLOOM Local Skin Lab wipe, and on which days?
On record so far are too few of THORNBLOOM Local Skin Lab's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 37 days 22 hours.
Lists and tags
What do the server tags on THORNBLOOM Local Skin Lab mean?
These are the tags THORNBLOOM Local Skin Lab publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does THORNBLOOM Local Skin Lab appear?
The Rust Server Trends lists that take in THORNBLOOM Local Skin Lab are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto THORNBLOOM Local Skin Lab?
You can connect by pressing F1 in Rust and typing client.connect 159.26.112.101:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.