Station XX-15405 · no signal
Server Name
Offline 159.26.100.222:28015 checked 3h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Server Name?
You will find no gather rate in the name of Server Name. The group limit is not published. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Server Name?
Server Name is not responding at this moment and is offline, last seen 3 hours ago. Averaged across the last seven days, the population was 0 players.
How does Server Name rank against other Rust servers?
Over the last seven days, Server Name recorded enough player hours to reach #15,405 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Server Name stay online?
As recorded now, Server Name is not reachable, the last contact having been 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Where in the world is Server Name hosted?
A region is not published by Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 159.26.100.222:28015.
Wipe schedule
How often does Server Name wipe, and on which days?
The rhythm of Server Name cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Tags
What do the server tags on Server Name mean?
These are the tags Server Name publishes for the browser to read: modded (Modded): The game is changed by plugins or settings, placing it under Modded; rust (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; rb_81bf165b (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server Name appear?
The Rust Server Trends lists that take in Server Name are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
Connecting
How do you connect to Server Name?
Enter client.connect 159.26.100.222:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.