Station XX-14233 · no signal
Rust PVE - Local Test
Offline 159.224.231.115:28015 checked 21d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,233
- top 64%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Rust PVE - Local Test?
The name of Rust PVE - Local Test gives no gather rate. The group limit is 2147483647 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Rust PVE - Local Test right now?
Rust PVE - Local Test is not responding at this moment and is offline, last seen 21 days 7 hours ago.
How does Rust PVE - Local Test rank against other Rust servers?
Over the last seven days, Rust PVE - Local Test recorded enough player hours to reach #14,233 worldwide, placing it in the top 64% of all ranked servers.
Operator and location
How reliably does Rust PVE - Local Test stay online?
As recorded now, Rust PVE - Local Test is not reachable, the last contact having been 21 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust PVE - Local Test run from?
A region is not published by Rust PVE - Local Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 159.224.231.115:28015.
Which Rust version is Rust PVE - Local Test running?
On Windows, Rust PVE - Local Test runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Rust PVE - Local Test wipe, and on which days?
Too few wipes of Rust PVE - Local Test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 16 hours is how long the current world has been running.
Tags
What do the server tags on Rust PVE - Local Test mean?
Tags published by Rust PVE - Local Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts2147483647 (Group limit): The team limit is 2147483647; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust PVE - Local Test appear?
The Rust Server Trends lists that take in Rust PVE - Local Test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Rust PVE - Local Test?
To join, enter client.connect 159.224.231.115:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.