Station XX-12697 · no signal
Mer4ikNV
Offline 159.224.231.111:28015 checked 3d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,697
- top 57%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Mer4ikNV?
The map on Mer4ikNV is procedural, produced by the game.
Which settings and rules apply on Mer4ikNV?
You will find no gather rate in the name of Mer4ikNV. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Mer4ikNV right now?
A reading taken now finds Mer4ikNV offline; the most recent activity was 3 days 23 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Mer4ikNV rank against other Rust servers?
The last seven days of player hours place Mer4ikNV at #12,697, in the top 57% of all ranked servers.
Operator and location
How reliably does Mer4ikNV stay online?
Mer4ikNV is down at the moment; the last recorded contact was 3 days 23 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mer4ikNV hosted?
No region is published by Mer4ikNV. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 159.224.231.111:28015 is the address it uses.
What build of Rust does Mer4ikNV use?
Rust network protocol 2635 and build 168909 on Windows is what Mer4ikNV runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Mer4ikNV run its wipes?
Too few wipes of Mer4ikNV are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 days 7 hours is how long the current world has been running.
Tags
What do the server tags on Mer4ikNV mean?
The game's server browser reads the tags Mer4ikNV publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mer4ikNV appear?
The Rust Server Trends lists that take in Mer4ikNV are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Mer4ikNV?
To join, enter client.connect 159.224.231.111:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.