Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,509 Active3,178 Wipes · 3 h130 48 h

Station XX-4909 · recording

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 12m ago

1000x
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#4,909
top 22%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4909 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC11d ago M0.3rising 2 – running 0
Thu 1 Oct, 20:52 UTC FW27d ago M0.3rising 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC41d ago M0.5rising 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
81/ 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average
1/ 100
Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average
619/ 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average
72/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 55 on average
110/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 29 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The procedural map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is size 3,500 with seed 901796074, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Going by its name, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs 1000x gather. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

0 of the 100 slots on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked are filled right now. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 17:00 UTC, averaging 2 players.

How does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked rank against other Rust servers?

Over the last seven days, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked recorded enough player hours to reach #4,909 worldwide, placing it in the top 22% of all ranked servers.

Operator and location

How reliably does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked stay online?

Right now, you can reach [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. The uptime it reports puts its last restart about 5 days ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hold a steady tick rate?

Across the last 48 hours it averaged 72 server fps, with a floor of 17. At its highest, it carried 72,548 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,813 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run from?

Its name points to Oceania, but [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 159.196.30.227:20036.

Which Rust version is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked running?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

On average, the busiest point of its recent wipes drew 2 players. 26 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

How often does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipe, and on which days?

There is no next wipe to predict at [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked mean?

Tags published by [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked appear?

You will find [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on the following Rust Server Trends lists: Rust servers above 10x gather rate, Oceania Rust servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Connecting

What steps get you onto [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

You can connect by pressing F1 in Rust and typing client.connect 159.196.30.227:20036 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.tearbeargaming.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.