Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players32,585 Active2,817 Wipes · 3 h70 48 h

Station XX-15468 · no signal

My Carbon Test Server

Offline 159.196.198.239:28505 checked 43d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,468
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15468 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
48/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
67/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Carbon Test Server?

The map on My Carbon Test Server is procedural, produced by the game.

Which settings and rules apply on My Carbon Test Server?

No gather rate appears in the name of My Carbon Test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on My Carbon Test Server?

A reading taken now finds My Carbon Test Server offline; the most recent activity was 43 days 18 hours ago.

How does My Carbon Test Server rank against other Rust servers?

The last seven days of player hours place My Carbon Test Server at #15,468, in the top – of all ranked servers.

Server details

How reliably does My Carbon Test Server stay online?

As recorded now, My Carbon Test Server is not reachable, the last contact having been 43 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 15 September 2026 is when Rust Server Trends first recorded it.

Which region does My Carbon Test Server run from?

A region is not published by My Carbon Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 159.196.198.239:28505.

Which Rust version is My Carbon Test Server running?

My Carbon Test Server is running Rust network protocol 2632 and build 160556 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does My Carbon Test Server run its wipes?

Too few wipes of My Carbon Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 43 days 18 hours.

Lists and tags

What do the server tags on My Carbon Test Server mean?

These are the tags My Carbon Test Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): It runs game build 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Carbon Test Server appear?

The Rust Server Trends lists that take in My Carbon Test Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto My Carbon Test Server?

You can connect by pressing F1 in Rust and typing client.connect 159.196.198.239:28505 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs160556
Build It runs game build 160556.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.