Station XX-14195 · no signal
DemoTest
Offline 159.196.137.148:28015 checked 14d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,195
- top 66%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DemoTest?
A procedural map runs on DemoTest, generated by the game.
Which settings and rules apply on DemoTest?
You will find no gather rate in the name of DemoTest. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on DemoTest?
A reading taken now finds DemoTest offline; the most recent activity was 14 days 22 hours ago.
How does DemoTest rank against other Rust servers?
Over the last seven days, DemoTest recorded enough player hours to reach #14,195 worldwide, placing it in the top 66% of all ranked servers.
Server details
How reliably does DemoTest stay online?
As recorded now, DemoTest is not reachable, the last contact having been 14 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.
Which region does DemoTest run from?
Nothing about a region comes from DemoTest. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 159.196.137.148:28015.
What build of Rust does DemoTest use?
Rust network protocol 2634 and build 167781 on Windows is what DemoTest runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does DemoTest wipe, and on which days?
The rhythm of DemoTest cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 22 hours is how long the current world has been running.
Tags
What do the server tags on DemoTest mean?
Tags published by DemoTest and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DemoTest appear?
The Rust Server Trends lists that take in DemoTest are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto DemoTest?
You can connect by pressing F1 in Rust and typing client.connect 159.196.137.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.