Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players90,018 Active3,736 Wipes · 3 h420 48 h

Station XX-15229 · no signal

AussieBrosLabsRustServer

Offline 159.196.132.24:28015 checked 15d ago

moddedoxide
Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,229
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15229 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
107/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
36/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
114/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on AussieBrosLabsRustServer?

A procedural map runs on AussieBrosLabsRustServer, generated by the game.

Which settings and rules apply on AussieBrosLabsRustServer?

No gather rate appears in the name of AussieBrosLabsRustServer. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on AussieBrosLabsRustServer right now?

A reading taken now finds AussieBrosLabsRustServer offline; the most recent activity was 15 days 3 hours ago.

How does AussieBrosLabsRustServer rank against other Rust servers?

The last seven days of player hours place AussieBrosLabsRustServer at #15,229, in the top 70% of all ranked servers.

Server details

How reliably does AussieBrosLabsRustServer stay online?

No contact with AussieBrosLabsRustServer right now, and the last recorded contact was 15 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 October 2026 is when Rust Server Trends first recorded it.

Where in the world is AussieBrosLabsRustServer hosted?

No region is published by AussieBrosLabsRustServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 159.196.132.24:28015 is the address it uses.

Which Rust version is AussieBrosLabsRustServer running?

On Linux, AussieBrosLabsRustServer runs Rust network protocol 2634 and build 167584. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does AussieBrosLabsRustServer wipe, and on which days?

Too few wipes of AussieBrosLabsRustServer are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 18 hours.

Server tags

What do the server tags on AussieBrosLabsRustServer mean?

Tags published by AussieBrosLabsRustServer and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does AussieBrosLabsRustServer appear?

The Rust Server Trends lists that take in AussieBrosLabsRustServer are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to AussieBrosLabsRustServer?

To join, enter client.connect 159.196.132.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.