Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players103,740 Active4,020 Wipes · 3 h413 48 h

Station XX-14518 · no signal

VKrutch

Offline 159.118.19.207:28015 checked 24d ago

quad softcore
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,518
top 64%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14518 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 64% of all ranked servers, and #622 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 17:15 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 66 on average
60/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
34/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
10/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
7/ 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
7/ 200
[红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on VKrutch?

The procedural map on VKrutch is size 3,500 with seed 33625986, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on VKrutch?

The name of VKrutch gives no gather rate. You can have up to 4 players in a group (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on VKrutch right now?

A reading taken now finds VKrutch offline; the most recent activity was 24 days 19 hours ago.

How does VKrutch rank against other Rust servers?

The last seven days of player hours place VKrutch at #14,518, in the top 64% of all ranked servers. Within quad, it places #622.

Operator and location

How reliably does VKrutch stay online?

VKrutch is down at the moment; the last recorded contact was 24 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is VKrutch hosted?

Nothing about a region comes from VKrutch. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 159.118.19.207:28015 is the address it uses.

What build of Rust does VKrutch use?

VKrutch is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on VKrutch?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does VKrutch wipe, and on which days?

On record so far are too few of VKrutch's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 1 hours.

Lists and tags

What do the server tags on VKrutch mean?

The game's server browser reads the tags VKrutch publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): The server has 20 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does VKrutch appear?

You will find VKrutch on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Join the server

What steps get you onto VKrutch?

Enter client.connect 159.118.19.207:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp20
Max players The server has 20 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.