Station XX-12679 · recording
LinuxGSM
Online 158.160.219.95:28015 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,679
- top 57%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LinuxGSM?
Generated by the game, the map on LinuxGSM is procedural, size 5,000 with seed 878195062. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on LinuxGSM?
No gather rate appears in the name of LinuxGSM. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on LinuxGSM?
0 of the 50 slots on LinuxGSM are filled right now. The seven-day average is 0 players, with a peak of 1.
How does LinuxGSM rank against other Rust servers?
Over the last seven days, LinuxGSM recorded enough player hours to reach #12,679 worldwide, placing it in the top 57% of all ranked servers.
Server facts
How reliably does LinuxGSM stay online?
Right now, you can reach LinuxGSM. The uptime it reports puts its last restart about 10 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.
Does LinuxGSM hold a steady tick rate?
Across the last 48 hours it averaged 47 server fps, with a floor of 33. At its highest, it carried 153,260 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,216 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is LinuxGSM hosted?
Nothing about a region comes from LinuxGSM. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 158.160.219.95:28015.
What build of Rust does LinuxGSM use?
LinuxGSM is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does LinuxGSM wipe, and on which days?
Too few wipes of LinuxGSM are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days is how long the current world has been running.
Tags
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LinuxGSM appear?
These Rust Server Trends lists include LinuxGSM: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto LinuxGSM?
You can connect by pressing F1 in Rust and typing client.connect 158.160.219.95:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
