Rust Server TrendsSeismic network · station log
Recording Stations11,841 Players73,926 Active3,704 Wipes · 3 h221 48 h

Station XX-15490 · no signal

A Shockbyte Rust Server

Offline 157.85.95.93:26268 checked 39d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, and #614 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
2/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
3/ 233
[EA] Softcore 1 quad · monthly · 66 on average
135/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
37/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
23/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is size 3,500 with seed 170850996, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. You can have up to 4 players in a group (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on A Shockbyte Rust Server right now?

No players are recorded on A Shockbyte Rust Server at this moment; it is offline, and the last sighting was 39 days 6 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,490, in the top 70% of all ranked servers. The ranking for quad puts it at #614.

Operator and location

How reliably does A Shockbyte Rust Server stay online?

A Shockbyte Rust Server is down at the moment; the last recorded contact was 39 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.95.93:26268 is the address it uses.

What build of Rust does A Shockbyte Rust Server use?

A Shockbyte Rust Server is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does A Shockbyte Rust Server wipe, and on which days?

Too few wipes of A Shockbyte Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 47 days.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): 40 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte Rust Server appear?

These Rust Server Trends lists include A Shockbyte Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

How do you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.95.93:26268 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp40
Max players 40 slots are available.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.