Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players44,769 Active3,058 Wipes · 3 h103 48 h

Station XX-6240 · recording

kothrust

Online 157.85.95.28:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,240
top 28%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6240 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 22:41 UTC2d ago – – – – – 0
Sun 25 Oct, 21:57 UTC2d ago – – – – – 0
Sat 24 Oct, 22:09 UTC3d ago – – – – – 1
Sat 24 Oct, 21:45 UTC3d ago – – – – – 0
Sat 24 Oct, 19:18 UTC3d ago – – – – – 0
Sat 24 Oct, 17:48 UTC3d ago – – – – – 0
Sat 24 Oct, 13:23 UTC3d ago – – – – – 0
Sat 24 Oct, 11:54 UTC3d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 123 on average
72/ 300
EU Hub 01 EU · groups of 1000+ · 22 on average
9/ 3300
Rust4Rust test server groups of 8+ · 5 on average
100/ 50
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 3 on average
1/ 50
A Shockbyte Rust Server groups of 8+ · 2 on average
1/ 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average
2/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on kothrust?

Generated by the game, the map on kothrust is procedural, size 3,700 with seed 1556719756. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on kothrust?

You will find no gather rate in the name of kothrust. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on kothrust right now?

At this moment, kothrust records 0 players across 300 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3.

How does kothrust rank against other Rust servers?

On player hours for the past week, kothrust sits at #6,240, which puts it inside the top 28% of every ranked server.

Operator and location

How reliably does kothrust stay online?

kothrust is up at the moment. Its reported uptime points to a restart about 2 days 1 hours ago. Of the 96 hours in the last 4 full days, it was up for 93, or 97% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

How well does kothrust perform under load?

The 48-hour average is 93 server fps; 53 is the lowest observed. The world held up to 100,914 entities at its peak, buildings and deployables included. It reached a ceiling of 10,685 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does kothrust run from?

A region is not published by kothrust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.95.28:28015.

What build of Rust does kothrust use?

On Linux, kothrust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does kothrust wipe, and on which days?

No wipe schedule is kept by kothrust, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on kothrust mean?

Tags published by kothrust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does kothrust appear?

These Rust Server Trends lists include kothrust: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to kothrust?

You can connect by pressing F1 in Rust and typing client.connect 157.85.95.28:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.