Rust Server TrendsSeismic network · station log
Recording Stations11,768 Players60,085 Active3,517 Wipes · 3 h135 48 h

Station XX-15993 · no signal

Battle Rust | Vanilla+ | 48h Wipe

Offline 157.85.95.155:20635 checked 25d ago

vanillamoddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,993
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15993 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW27d ago M0.0rising 1 – running 0
Fri 18 Sep, 08:55 UTC40d ago M0.0rising 1 halved by day 2 13.4 days 0
Thu 17 Sep, 14:00 UTC41d ago M1.1rising 15 – 0.8 days 1
Tue 15 Sep, 13:38 UTC43d ago M1.4rising 24 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
74/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
72/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
58/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Battle Rust | Vanilla+ | 48h Wipe?

Generated by the game, the map on Battle Rust | Vanilla+ | 48h Wipe is procedural, size 1,300 with seed 7562. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Battle Rust | Vanilla+ | 48h Wipe?

You will find no gather rate in the name of Battle Rust | Vanilla+ | 48h Wipe. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Battle Rust | Vanilla+ | 48h Wipe right now?

A reading taken now finds Battle Rust | Vanilla+ | 48h Wipe offline; the most recent activity was 25 days 12 hours ago.

How does Battle Rust | Vanilla+ | 48h Wipe rank against other Rust servers?

The last seven days of player hours place Battle Rust | Vanilla+ | 48h Wipe at #15,993, in the top 70% of all ranked servers.

Server facts

How reliably does Battle Rust | Vanilla+ | 48h Wipe stay online?

No contact with Battle Rust | Vanilla+ | 48h Wipe right now, and the last recorded contact was 25 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Battle Rust | Vanilla+ | 48h Wipe run from?

Nothing about a region comes from Battle Rust | Vanilla+ | 48h Wipe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.95.155:20635.

Which Rust version is Battle Rust | Vanilla+ | 48h Wipe running?

Rust network protocol 2634 and build 166494 on Linux is what Battle Rust | Vanilla+ | 48h Wipe runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Battle Rust | Vanilla+ | 48h Wipe?

6 players, on average, was the busiest crowd at its recent wipes. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.

On what timetable does Battle Rust | Vanilla+ | 48h Wipe run its wipes?

There is no next wipe to predict at Battle Rust | Vanilla+ | 48h Wipe, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 4 hours.

Lists and tags

What do the server tags on Battle Rust | Vanilla+ | 48h Wipe mean?

These are the tags Battle Rust | Vanilla+ | 48h Wipe publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Battle Rust | Vanilla+ | 48h Wipe appear?

These Rust Server Trends lists include Battle Rust | Vanilla+ | 48h Wipe: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Battle Rust | Vanilla+ | 48h Wipe?

Enter client.connect 157.85.95.155:20635 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/YYCm58Zrs.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players The server has 75 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.