Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players46,860 Active3,181 Wipes · 3 h98 48 h

Station XX-15502 · no signal

A Shockbyte Rust Server

Offline 157.85.95.13:28015 checked 41d ago

quad moddedoxidesoftcore
Connect
Players now
1/ 75
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,502
top 68%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15502 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, and #612 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
0/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
0/ 233
[EA] Softcore 1 quad · monthly · 67 on average
17/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
75/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
19/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,000 with seed 5000. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. You can have up to 4 players in a group (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on A Shockbyte Rust Server?

No players are recorded on A Shockbyte Rust Server at this moment; it is offline, and the last sighting was 41 days 1 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,502, in the top 68% of all ranked servers. The ranking for quad puts it at #612.

Server facts

How reliably does A Shockbyte Rust Server stay online?

No contact with A Shockbyte Rust Server right now, and the last recorded contact was 41 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.95.13:28015.

Which Rust version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does A Shockbyte Rust Server run its wipes?

Too few wipes of A Shockbyte Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 3 hours is how long the current world has been running.

Tags

What do the server tags on A Shockbyte Rust Server mean?

Tags published by A Shockbyte Rust Server and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp75 (Max players): 75 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does A Shockbyte Rust Server appear?

The Rust Server Trends lists that take in A Shockbyte Rust Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How to join

What steps get you onto A Shockbyte Rust Server?

To join, enter client.connect 157.85.95.13:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp75
Max players 75 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.