Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h41 48 h

Station XX-5485 · recording

Badley Behaved | 5x PvE

Online 157.85.94.89:25376 checked 2h ago

5x quad moddedoxidesoftcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,485
top 25%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5485 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 14:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 25% of all ranked servers, and #340 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 21:59 UTC20d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad|TP|Kits|Loot x5|WIPED EU · quad · 5x · biweekly · 145 on average
484/ 500
ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) NA · quad · 5x · weekly · 39 on average
13/ 250
WARBANDITS.GG EU 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST W EU · quad · 5x · weekly · 5 on average
11/ 100
[BR/LATAM] ORIGEMZ | 5X SOLO/DUO/TRIO/QUAD | WIPE 24/10 SA · quad · 5x · weekly · 2 on average
2/ 300
WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPE NA · quad · 5x · weekly · 2 on average
4/ 100
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] NA · quad · 5x · monthly · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Badley Behaved | 5x PvE?

Badley Behaved | 5x PvE runs a procedural map of size 3,000 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Badley Behaved | 5x PvE?

5x gather is what Badley Behaved | 5x PvE runs, judging by its name. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Badley Behaved | 5x PvE?

0 of the 20 slots on Badley Behaved | 5x PvE are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does Badley Behaved | 5x PvE rank against other Rust servers?

On player hours for the past week, Badley Behaved | 5x PvE sits at #5,485, which puts it inside the top 25% of every ranked server. The ranking for quad puts it at #340.

Server details

How reliably does Badley Behaved | 5x PvE stay online?

Badley Behaved | 5x PvE is up at the moment. Its reported uptime points to a restart about 31 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Does Badley Behaved | 5x PvE hold a steady tick rate?

The 48-hour average is 158 server fps; 115 is the lowest observed. At its highest, it carried 55,741 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,416 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Badley Behaved | 5x PvE hosted?

A region is not published by Badley Behaved | 5x PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.94.89:25376 is the address it uses.

What build of Rust does Badley Behaved | 5x PvE use?

Rust network protocol 2635 and build 168909 on Linux is what Badley Behaved | 5x PvE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Badley Behaved | 5x PvE?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 19 hours after the wipe.

How often does Badley Behaved | 5x PvE wipe, and on which days?

Too few wipes of Badley Behaved | 5x PvE are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 21 hours.

Tags

What do the server tags on Badley Behaved | 5x PvE mean?

The game's server browser reads the tags Badley Behaved | 5x PvE publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): 20 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Badley Behaved | 5x PvE appear?

The Rust Server Trends lists that take in Badley Behaved | 5x PvE are: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

How to join

What steps get you onto Badley Behaved | 5x PvE?

To join, enter client.connect 157.85.94.89:25376 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp20
Max players 20 slots are available.
ts4
Group limit The team limit is 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.