Station XX-9893 · recording
$MONZ$
Online 157.85.93.245:28683 checked 13m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,893
- top 45%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 16:04 UTC5d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on $MONZ$?
$MONZ$ runs a procedural map of size 3,000 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on $MONZ$?
No gather rate appears in the name of $MONZ$. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on $MONZ$?
At this moment, $MONZ$ records 0 players across 40 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does $MONZ$ rank against other Rust servers?
On player hours for the past week, $MONZ$ sits at #9,893, which puts it inside the top 45% of every ranked server.
Server details
How reliably does $MONZ$ stay online?
$MONZ$ is up at the moment. The uptime it reports puts its last restart about 3 hours ago. Of the 120 hours in the last 5 full days, it was up for 96, or 80% of the time. 22 October 2026 is when Rust Server Trends first recorded it.
Does $MONZ$ hold a steady tick rate?
Its average server fps over the last 48 hours was 153, and it never dropped below 113. At its highest, it carried 48,549 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,411 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does $MONZ$ run from?
A region is not published by $MONZ$. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.93.245:28683.
What build of Rust does $MONZ$ use?
Rust network protocol 2635 and build 167781 on Linux is what $MONZ$ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on $MONZ$?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does $MONZ$ wipe, and on which days?
The rhythm of $MONZ$ cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 8 hours is how long the current world has been running.
Server tags
What do the server tags on $MONZ$ mean?
The game's server browser reads the tags $MONZ$ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does $MONZ$ appear?
These Rust Server Trends lists include $MONZ$: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to $MONZ$?
Enter client.connect 157.85.93.245:28683 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.