Station XX-14042 · recording
haydens server
Online 157.85.93.229:28015 checked 13m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,042
- top 63%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:47 UTC FW25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 24 Sep, 18:18 UTC33d ago | M0.0■steady | 1 | halved by day 1 | 7.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on haydens server?
The procedural map on haydens server is size 3,000 with seed 100000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on haydens server?
You will find no gather rate in the name of haydens server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on haydens server?
At this moment, haydens server records 0 players across 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does haydens server rank against other Rust servers?
On player hours for the past week, haydens server sits at #14,042, which puts it inside the top 63% of every ranked server.
Operator and location
How reliably does haydens server stay online?
Right now, you can reach haydens server. Its reported uptime points to a restart about 3 days 18 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does haydens server perform under load?
Across the last 48 hours it averaged 182 server fps, with a floor of 128. At its highest, it carried 50,706 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,062 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does haydens server run from?
No region is published by haydens server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.93.229:28015.
Which Rust version is haydens server running?
haydens server is running Rust network protocol 2635 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on haydens server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 19 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does haydens server wipe, and on which days?
On record so far are too few of haydens server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 21 hours.
Tags
What do the server tags on haydens server mean?
The game's server browser reads the tags haydens server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does haydens server appear?
You will find haydens server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto haydens server?
You can connect by pressing F1 in Rust and typing client.connect 157.85.93.229:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.