Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players69,961 Active3,675 Wipes · 3 h123 48 h

Station NA-4617 · recording

Reclaim Rust US Vanilla+ Monthly

Online NA 157.85.92.2:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Connect
Players now
2/ 75
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,617
top 21% · #791 in NA
Last wipe
6d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4617 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 01:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 36 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 15:05 UTC6d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Reclaim Rust US Vanilla+ Monthly?

Generated by the game, the map on Reclaim Rust US Vanilla+ Monthly is procedural, size 3,000 with seed 5029143. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Reclaim Rust US Vanilla+ Monthly?

You will find no gather rate in the name of Reclaim Rust US Vanilla+ Monthly. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Reclaim Rust US Vanilla+ Monthly?

2 of the 75 slots on Reclaim Rust US Vanilla+ Monthly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 2 players.

How does Reclaim Rust US Vanilla+ Monthly rank against other Rust servers?

The last seven days of player hours place Reclaim Rust US Vanilla+ Monthly at #4,617, in the top 21% of all ranked servers and #791 in North America.

Server details

How reliably does Reclaim Rust US Vanilla+ Monthly stay online?

Reclaim Rust US Vanilla+ Monthly is up at the moment. Going by the uptime figure it reports, it restarted about 8 hours ago. It was up 100% of the time across the last 5 full days: 120 of 120 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Does Reclaim Rust US Vanilla+ Monthly hold a steady tick rate?

The 48-hour average is 186 server fps; 113 is the lowest observed. At its highest, it carried 47,671 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,392 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Reclaim Rust US Vanilla+ Monthly run from?

The NA tag is how Reclaim Rust US Vanilla+ Monthly lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.92.2:28015 is the address it uses.

Which Rust version is Reclaim Rust US Vanilla+ Monthly running?

Rust network protocol 2635 and build 168909 on Linux is what Reclaim Rust US Vanilla+ Monthly runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Reclaim Rust US Vanilla+ Monthly?

On average, the busiest point of its recent wipes drew 3 players. 36 hours after the latest wipe, the crowd peaked.

On what timetable does Reclaim Rust US Vanilla+ Monthly run its wipes?

At the force wipe each month Reclaim Rust US Vanilla+ Monthly wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 5 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Reclaim Rust US Vanilla+ Monthly mean?

Tags published by Reclaim Rust US Vanilla+ Monthly and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Reclaim Rust US Vanilla+ Monthly appear?

These Rust Server Trends lists include Reclaim Rust US Vanilla+ Monthly: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto Reclaim Rust US Vanilla+ Monthly?

To join, enter client.connect 157.85.92.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/cMJUFVw9aK.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.