Station XX-10455 · recording
The Dragon's Den
Online 157.85.92.23:29299 checked 2h ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,455
- top 47%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 30 Sep, 22:10 UTC27d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Wed 30 Sep, 08:41 UTC28d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Mon 28 Sep, 21:11 UTC29d ago | M0.0▲rising | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on The Dragon's Den?
The procedural map on The Dragon's Den is size 4,000 with seed 5, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on The Dragon's Den?
You will find no gather rate in the name of The Dragon's Den. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on The Dragon's Den right now?
At this moment, The Dragon's Den records 0 players across 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does The Dragon's Den rank against other Rust servers?
Over the last seven days, The Dragon's Den recorded enough player hours to reach #10,455 worldwide, placing it in the top 47% of all ranked servers.
Server details
How reliably does The Dragon's Den stay online?
As recorded now, The Dragon's Den is running. The uptime it reports puts its last restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 28 September 2026 is when Rust Server Trends first recorded it.
Does The Dragon's Den hold a steady tick rate?
The 48-hour average is 109 server fps; 87 is the lowest observed. The world held up to 91,394 entities at its peak, buildings and deployables included. Memory use peaked at 4,562 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does The Dragon's Den run from?
Nothing about a region comes from The Dragon's Den. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 157.85.92.23:29299 is the address it uses.
Which Rust version is The Dragon's Den running?
Rust network protocol 2635 and build 168909 on Linux is what The Dragon's Den runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on The Dragon's Den?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does The Dragon's Den run its wipes?
No next wipe can be predicted for The Dragon's Den, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days is how long the current world has been running.
Tags
What do the server tags on The Dragon's Den mean?
The game's server browser reads the tags The Dragon's Den publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Dragon's Den appear?
The Rust Server Trends lists that take in The Dragon's Den are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto The Dragon's Den?
To join, enter client.connect 157.85.92.23:29299 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.