Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players33,246 Active2,800 Wipes · 3 h72 48 h

Station XX-15991 · no signal

Rusty Radiation - |US weekly|

Offline 157.85.92.216:22674 checked 24d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,991
top 71%
Last wipe
30d ago
weekly schedule
Next wipe
4d 9h
Mon 2 Nov, 16:07 UTC
Seismic record · station XX-15991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 16:07 UTC, in 4d 9h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 4d 9hMon 2 Nov, 16:07 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 11d 9hMon 9 Nov, 16:07 UTC
  4. 18d 9hMon 16 Nov, 16:07 UTC
  5. 25d 9hMon 23 Nov, 16:07 UTC
  6. 32d 9hMon 30 Nov, 16:07 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 39d 9hMon 7 Dec, 16:07 UTC

The first 48 hours of its last wipes

Mon 28 SepMon 21 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 16:07 UTC30d ago M0.0steady 0 – running 0
Mon 21 Sep, 16:07 UTC37d ago M0.0steady 0 – 7 days 0
Mon 14 Sep, 16:09 UTC44d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
6/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
1/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
22/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
35/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 204 on average
285/ 325
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 155 on average
193/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rusty Radiation - |US weekly|?

Generated by the game, the map on Rusty Radiation - |US weekly| is procedural, size 4,000 with seed 2022. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rusty Radiation - |US weekly|?

No gather rate appears in the name of Rusty Radiation - |US weekly|. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rusty Radiation - |US weekly| right now?

No players are recorded on Rusty Radiation - |US weekly| at this moment; it is offline, and the last sighting was 24 days 13 hours ago.

How does Rusty Radiation - |US weekly| rank against other Rust servers?

On player hours for the past week, Rusty Radiation - |US weekly| sits at #15,991, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Rusty Radiation - |US weekly| stay online?

As recorded now, Rusty Radiation - |US weekly| is not reachable, the last contact having been 24 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Rusty Radiation - |US weekly| run from?

No region tag comes from Rusty Radiation - |US weekly|, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.92.216:22674.

What build of Rust does Rusty Radiation - |US weekly| use?

On Linux, Rusty Radiation - |US weekly| runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rusty Radiation - |US weekly|?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Rusty Radiation - |US weekly| wipe, and on which days?

The prediction is taken from its tag, since Rusty Radiation - |US weekly| has too few wipes on record to confirm the schedule. Monday 2 November at 16:07 UTC is when its next wipe is due. 30 days 14 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Rusty Radiation - |US weekly| mean?

The game's server browser reads the tags Rusty Radiation - |US weekly| publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusty Radiation - |US weekly| appear?

The Rust Server Trends lists that take in Rusty Radiation - |US weekly| are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

What steps get you onto Rusty Radiation - |US weekly|?

You can connect by pressing F1 in Rust and typing client.connect 157.85.92.216:22674 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^w,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.