Rust Server TrendsSeismic network · station log
Recording Stations11,762 Players65,727 Active3,483 Wipes · 3 h193 48 h

Station XX-7497 · recording

Rambis's Server

Online 157.85.92.184:28559 checked 7m ago

moddedoxide
Connect
Players now
0/ 54
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 8
Rank
#7,497
top 34%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7497 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 54 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Thu 01:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
12players, last three wipes
crowd held
33%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 02:59 UTC11d ago M1.5rising 33 – running 0
Sun 11 Oct, 03:27 UTC18d ago M0.0rising 1 halved by day 1 7 days 0
Thu 1 Oct, 23:45 UTC FW27d ago M0.5rising 3 halved by day 1 9.2 days 0
Mon 28 Sep, 23:28 UTC30d ago M0.5rising 3 held half 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
167/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
70/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rambis's Server?

Generated by the game, the map on Rambis's Server is procedural, size 2,200 with seed 314. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rambis's Server?

The name of Rambis's Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rambis's Server?

A reading taken now shows 0 players on Rambis's Server, which has 54 slots. Across seven days this server recorded an average of 0 players and a peak of 8. The last 48 hours show their highest activity at 01:00 UTC, averaging 2 players.

How does Rambis's Server rank against other Rust servers?

The last seven days of player hours place Rambis's Server at #7,497, in the top 34% of all ranked servers.

Server facts

How reliably does Rambis's Server stay online?

As recorded now, Rambis's Server is running. The uptime it reports puts its last restart about 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 24 September 2026 is when Rust Server Trends first recorded it.

Does Rambis's Server hold a steady tick rate?

The 48-hour average is 230 server fps; 214 is the lowest observed. At its highest, it carried 22,107 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,611 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rambis's Server run from?

No region is published by Rambis's Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.92.184:28559.

Which Rust version is Rambis's Server running?

Rambis's Server is running Rust network protocol 2635 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rambis's Server?

On average, the busiest point of its recent wipes drew 12 players. 21 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Rambis's Server run its wipes?

There is no next wipe to predict at Rambis's Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 8 hours.

Tags

What do the server tags on Rambis's Server mean?

The game's server browser reads the tags Rambis's Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp54 (Max players): Slots: 54; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rambis's Server appear?

The Rust Server Trends lists that take in Rambis's Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Rambis's Server?

You can connect by pressing F1 in Rust and typing client.connect 157.85.92.184:28559 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp54,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp54
Max players Slots: 54.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.