Station XX-6101 · recording
Gamer Graveyard
Online 157.85.92.142:24913 checked 12m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,101
- top 28%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 08:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW25d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Gamer Graveyard?
Gamer Graveyard runs a procedural map of size 4,300 with seed 2147483647, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Gamer Graveyard?
You will find no gather rate in the name of Gamer Graveyard. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Gamer Graveyard right now?
0 of the 75 slots on Gamer Graveyard are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 07:00 UTC at 1 players.
How does Gamer Graveyard rank against other Rust servers?
Over the last seven days, Gamer Graveyard recorded enough player hours to reach #6,101 worldwide, placing it in the top 28% of all ranked servers.
Operator and location
How reliably does Gamer Graveyard stay online?
Gamer Graveyard is up at the moment. Its reported uptime points to a restart about 19 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Gamer Graveyard hold a steady tick rate?
Its average server fps over the last 48 hours was 88, and it never dropped below 45. The world held up to 130,629 entities at its peak, buildings and deployables included. It reached a ceiling of 4,726 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Gamer Graveyard hosted?
A region is not published by Gamer Graveyard. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.92.142:24913 is the address it uses.
What build of Rust does Gamer Graveyard use?
Gamer Graveyard is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Gamer Graveyard?
On average, the busiest point of its recent wipes drew 5 players. 4 hours into the latest wipe, the crowd reached its peak.
On what timetable does Gamer Graveyard run its wipes?
The force wipe is the only wipe Gamer Graveyard takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 25 days 20 hours.
Server tags
What do the server tags on Gamer Graveyard mean?
Tags published by Gamer Graveyard and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Gamer Graveyard appear?
These Rust Server Trends lists include Gamer Graveyard: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Gamer Graveyard?
Enter client.connect 157.85.92.142:24913 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.