Station XX-15310 · recording
TheDuckPond
Online 157.85.92.105:21010 checked 13m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TheDuckPond?
Generated by the game, the map on TheDuckPond is procedural, size 4,250 with seed 142150012. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TheDuckPond?
You will find no gather rate in the name of TheDuckPond. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on TheDuckPond right now?
A reading taken now shows 0 players on TheDuckPond, which has 10 slots. Averaged across the last seven days, the population was 0 players.
How does TheDuckPond rank against other Rust servers?
On player hours for the past week, TheDuckPond sits at #15,310, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does TheDuckPond stay online?
As recorded now, TheDuckPond is running. The uptime it reports puts its last restart about 43 minutes ago. 64 of 168 hours in the last 7 full days were up time, 38% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
How well does TheDuckPond perform under load?
Across the last 48 hours it averaged 121 server fps, with a floor of 98. The world held up to 161,889 entities at its peak, buildings and deployables included. Its highest memory use was 4,550 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does TheDuckPond run from?
A region is not published by TheDuckPond. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.92.105:21010.
Which Rust version is TheDuckPond running?
Rust network protocol 2635 and build 168909 on Linux is what TheDuckPond runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does TheDuckPond wipe, and on which days?
On record so far are too few of TheDuckPond's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 19 hours.
Tags
What do the server tags on TheDuckPond mean?
The game's server browser reads the tags TheDuckPond publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TheDuckPond appear?
The Rust Server Trends lists that take in TheDuckPond are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto TheDuckPond?
Enter client.connect 157.85.92.105:21010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.