Station XX-15519 · no signal
SOC Raidable Bases Mod PVE
Offline 157.85.91.32:21853 checked 16d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,519
- top 71%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 04:02 UTC20d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SOC Raidable Bases Mod PVE?
The procedural map on SOC Raidable Bases Mod PVE is size 4,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on SOC Raidable Bases Mod PVE?
You will find no gather rate in the name of SOC Raidable Bases Mod PVE. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on SOC Raidable Bases Mod PVE?
A reading taken now finds SOC Raidable Bases Mod PVE offline; the most recent activity was 16 days 6 hours ago.
How does SOC Raidable Bases Mod PVE rank against other Rust servers?
The last seven days of player hours place SOC Raidable Bases Mod PVE at #15,519, in the top 71% of all ranked servers.
Server details
How reliably does SOC Raidable Bases Mod PVE stay online?
SOC Raidable Bases Mod PVE is down at the moment; the last recorded contact was 16 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does SOC Raidable Bases Mod PVE run from?
Nothing about a region comes from SOC Raidable Bases Mod PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.91.32:21853.
Which Rust version is SOC Raidable Bases Mod PVE running?
On Linux, SOC Raidable Bases Mod PVE runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on SOC Raidable Bases Mod PVE?
The recent wipes averaged a busiest count of 4 players. 18 hours after the latest wipe, the crowd peaked.
How often does SOC Raidable Bases Mod PVE wipe, and on which days?
Too few wipes of SOC Raidable Bases Mod PVE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 20 days 16 hours.
Lists and tags
What do the server tags on SOC Raidable Bases Mod PVE mean?
Tags published by SOC Raidable Bases Mod PVE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SOC Raidable Bases Mod PVE appear?
The Rust Server Trends lists that take in SOC Raidable Bases Mod PVE are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto SOC Raidable Bases Mod PVE?
To join, enter client.connect 157.85.91.32:21853 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.