Station XX-9482 · recording
CODYS SOLO SERVER
Online 157.85.91.144:21139 checked 8m ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,482
- top 43%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 02:57 UTC11d ago | M0.6▲rising | 4 | – | running | 0 | |
| Mon 12 Oct, 00:43 UTC16d ago | M0.3▲rising | 3 | halved by day 4 | 5.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on CODYS SOLO SERVER?
The procedural map on CODYS SOLO SERVER is size 2,500 with seed 744831120, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on CODYS SOLO SERVER?
You will find no gather rate in the name of CODYS SOLO SERVER. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on CODYS SOLO SERVER right now?
A reading taken now shows 0 players on CODYS SOLO SERVER, which has 8 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does CODYS SOLO SERVER rank against other Rust servers?
Over the last seven days, CODYS SOLO SERVER recorded enough player hours to reach #9,482 worldwide, placing it in the top 43% of all ranked servers.
Server facts
How reliably does CODYS SOLO SERVER stay online?
Right now, you can reach CODYS SOLO SERVER. Its reported uptime points to a restart about 5 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
How well does CODYS SOLO SERVER perform under load?
Across the last 48 hours it averaged 225 server fps, with a floor of 196. At its highest, it carried 30,544 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,015 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is CODYS SOLO SERVER hosted?
No region is published by CODYS SOLO SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.91.144:21139.
What build of Rust does CODYS SOLO SERVER use?
CODYS SOLO SERVER is running Rust network protocol 2635 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on CODYS SOLO SERVER?
On average, the busiest point of its recent wipes drew 4 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does CODYS SOLO SERVER run its wipes?
Too few wipes of CODYS SOLO SERVER are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 21 hours.
Lists and tags
What do the server tags on CODYS SOLO SERVER mean?
The game's server browser reads the tags CODYS SOLO SERVER publishes: gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does CODYS SOLO SERVER appear?
You will find CODYS SOLO SERVER on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto CODYS SOLO SERVER?
To join, enter client.connect 157.85.91.144:21139 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.